Confirmed Region

Grassrivers

A humid maze of wetlands where the horizon is flat, the water is shallow, and every sound feels like a warning.

Regional Snapshot
If you can see the road, you are already too exposed.

Grassrivers is Leonida’s swamp network: slow water, tall reeds, mud flats, and hidden paths that only exist if you know where to look. It is a perfect region for disappearing, hunting, and moving off-grid.

Environment Wetlands
Visibility Low
Mobility Boats & Trails
Heat Unpredictable
Operator Notes

Grassrivers is not built for speed. It is built for patience. The swamp slows pursuit, but it also slows you. If you get boxed in, you do not outrun it, you outthink it.

Terrain
Swamp Labyrinth
Reeds, shallow water, mud islands, and narrow channels.
Population
Sparse
Hunters, locals, and the kind of people who prefer isolation.
Wildlife
High Presence
Expect aggressive animals and surprise encounters off-trail.
Law Enforcement
Limited Reach
Patrol access is restricted. Response depends on water routes.

Field Intel

Grassrivers is Leonida’s natural blind spot. It swallows sound, hides movement, and makes even simple navigation feel like a gamble. If Vice City is surveillance, Grassrivers is silence.

Movement Advantage

Water channels and reed cover break sightlines and disrupt pursuit logic.

Risk Trigger

Getting stuck in mud or shallow water turns you into a stationary target.

Verified Sightings
Confirmed in official media
🐊
Trailer 1

Swamp visuals with dense reeds and wildlife presence.

🛶
Trailer 1

Boat travel through narrow channels and flooded flats.

Connected Intelligence

Last updated: February 2026