Enterable Buildings (Interiors)
Open-world density and interior exploration.
Intel Status
CONFIRMED
Verified via development leaks and trailer shots.
One of the biggest technical leaps in GTA 6 is the sheer volume of enterable interiors. Unlike the static shopfronts of Los Santos, Vice City offers a true "indoor-outdoor" flow without loading screens.
Confirmed Interior Types
- Accommodation: Motels, hotels, and safehouses are fully modeled, often allowing entry into specific rooms.
- Retail: Pawn shops, liquor stores, and supermarkets are accessible for robbery or purchasing goods.
- Nightlife: Large-scale clubs like Bahama Mamas feature complete interiors with crowds and functioning bars.
Note: Not every single building is enterable, but the density is significantly higher than any previous Rockstar title.